…
connecting
online now
nobody on
connect
……live console
↑/↓ walks back through what you've sent. quit is blocked — use the stop button.
connected
nobody on
admins
written to garrysmod/settings/users.txt, which gmod reads at boot — so a new admin needs a restart or a map change to take effect.
no admins set
bans
nobody banned
workshop collection
the reliable way to get content onto clients. the server mounts the whole collection at boot and players download it on join. needs a public or unlisted collection plus a steam web api key, both set in .
––installed addons
downloaded with steamcmd and unpacked into garrysmod/addons — these run on the
server. push adds a resource.AddWorkshop call so clients
download it too, but facepunch is explicit that this does nothing for lua-only addons; those
need the collection above.
no addons installed
change level
only maps on disk show up. more maps arrive via the workshop collection.
launch settings
restart to applycommand-line args, written to ~/gmod-server.env. only read when the server boots.
server.cfg
most of these apply the instant you save — the panel pushes them into the live console. anything that can't is tagged restart.
raw server.cfg
for anything the form above doesn't cover. a .bak is written before every save.